Effect Programming (5 cr)
Code: LTD7016-LTA22M1
General information
- Enrollment
- 01.04.2022 - 30.04.2022
- Registration for the implementation has ended.
- Timing
- 05.09.2022 - 06.11.2022
- Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 0 cr
- Virtual portion
- 5 cr
- Mode of delivery
- Distance learning
- Unit
- Tradenomi / Tietojenkäsittely (DD)
- Campus
- Wärtsilä Campus Karjalankatu 3
- Teaching languages
- Finnish
- Seats
- 20 - 60
- Degree programmes
- Degree Programme in Business Information Technology
- Teachers
- Anssi Gröhn
- Teacher in charge
- Anssi Gröhn
- Groups
-
LTDNS19Information Technology (BBA), Full-time Studies, Fall, 2019
- Course
- LTD7016
Evaluation scale
H-5
Objective
Objective is to take command of methods to improve game feel / atmosphere and visual output using visual effects.
Accomplishment methods
Learning assignments, demonstration of skills.
Content
Shader programming
Tweening methods
Particle systems and versatile effects created using them
Post-processing effects
Lighting
Student workload
Total time consumption 133h. Individual work and learning assignments 96h, live guidance 32h, feedback and self-evaluation 5h.
Qualifications
Advanved Game Development
C++ programming
Mathematics for programmers
Or equivalent skills and understanding.