Artificial Intelligence in Games (5 cr)
Code: DT10046-3002
General information
- Enrollment
- 01.04.2025 - 30.04.2025
- Registration for the implementation has ended.
- Timing
- 25.08.2025 - 19.12.2025
- The implementation has not yet started.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Tradenomi / Tietojenkäsittely (DD)
- Campus
- Wärtsilä Campus Karjalankatu 3
- Teaching languages
- Finnish
- Seats
- 10 - 70
- Degree programmes
- Degree Programme in Business Information Technology
- Teachers
- Seppo Nevalainen
- Teacher in charge
- Seppo Nevalainen
- Groups
-
DTNS23Information Technology (BBA), Full-time Studies, Fall, 2023
- Course
- DT10046
Evaluation scale
H-5
Objective
You are familiar with the key developments in the history of artificial intelligence in games.
You recognize different subareas of game AI and their key applications in different game genres.
You understand the basic principles of steering behaviors and are able to apply them as part of a game created with a game engine.
You understand the basic principles of dialogue systems and are able to apply them as part of a game created with a game engine.
You understand the basic principles of pathfinding and know how to utilize it as part of a game created with a game engine.
You understand the basic principles of non-player character reasoning and are able to apply them as part of a game created with a game engine.
You are able to utilize game AI visualization and debugging methods provided by a game engine.
You understand the operating principles of utility-based NPC reasoning and are able to apply them as part of a game created with a game engine.
You are able to utilize perception and environmental data query tools provided by a game engine.
Content
Overview of history of game AI and its current applications.
Steering behaviors.
Dialogue systems.
Pathfinding.
Techniques for implementing NPC reasoning.
Utilization of AI components provided by a game engine.
Carrying out a game project that involves AI elements.