Human Factors of Interactive TechnologyLaajuus (5 cr)
Code: DT10058
Credits
5 op
Teaching language
- Finnish
Responsible person
- Sanna Kukkasniemi
- Jyri Kemppainen
Objective
After completing the course, the student understands how to take usability into account in software engineering processes. The student is capable to design simple user interfaces and knows how to evaluate them with general design guidelines and principles. Course aims to give basic understanding and skills that a designer of interactive technologies needs in the job market.
After the course, the student can analyse human-computer interaction from usability and user experience point of views, comprehend how usability and user experience measures could be reached with user-centred design approaches, classify different kinds of devices and interaction styles between a human and a computer and apply course content when designing and evaluating simple graphical user interfaces.
Content
Introduction to human-computer interaction and user-centred design methods. Basic concepts, methods, and devices for interaction. Usability and user experience. Interaction devices and different types of user interfaces. Design principles for user interfaces. Design and evaluation principles of graphical user interfaces.
Enrollment
01.10.2023 - 31.10.2023
Timing
18.03.2024 - 24.05.2024
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Campus
Wärtsilä Campus Karjalankatu 3
Teaching languages
- Finnish
Seats
10 - 50
Degree programmes
- Degree Programme in Business Information Technology
Teachers
- Sanna Kukkasniemi
Teacher in charge
Sanna Kukkasniemi
Groups
-
DTNS22Information Technology (BBA), Full-time Studies, Fall, 2022
Objective
After completing the course, the student understands how to take usability into account in software engineering processes. The student is capable to design simple user interfaces and knows how to evaluate them with general design guidelines and principles. Course aims to give basic understanding and skills that a designer of interactive technologies needs in the job market.
After the course, the student can analyse human-computer interaction from usability and user experience point of views, comprehend how usability and user experience measures could be reached with user-centred design approaches, classify different kinds of devices and interaction styles between a human and a computer and apply course content when designing and evaluating simple graphical user interfaces.
Content
Introduction to human-computer interaction and user-centred design methods. Basic concepts, methods, and devices for interaction. Usability and user experience. Interaction devices and different types of user interfaces. Design principles for user interfaces. Design and evaluation principles of graphical user interfaces.
Evaluation scale
H-5
Enrollment
01.10.2022 - 31.10.2022
Timing
13.03.2023 - 31.05.2023
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Teaching languages
- Finnish
Degree programmes
- Degree Programme in Business Information Technology
Teachers
- Sanna Kukkasniemi
Teacher in charge
Sanna Kukkasniemi
Groups
-
DTNS22Information Technology (BBA), Full-time Studies, Fall, 2022
-
DTNS21Information Technology (BBA), Full-time Studies, Fall, 2021
Objective
After completing the course, the student understands how to take usability into account in software engineering processes. The student is capable to design simple user interfaces and knows how to evaluate them with general design guidelines and principles. Course aims to give basic understanding and skills that a designer of interactive technologies needs in the job market.
After the course, the student can analyse human-computer interaction from usability and user experience point of views, comprehend how usability and user experience measures could be reached with user-centred design approaches, classify different kinds of devices and interaction styles between a human and a computer and apply course content when designing and evaluating simple graphical user interfaces.
Content
Introduction to human-computer interaction and user-centred design methods. Basic concepts, methods, and devices for interaction. Usability and user experience. Interaction devices and different types of user interfaces. Design principles for user interfaces. Design and evaluation principles of graphical user interfaces.
Evaluation scale
H-5