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Human Factors of Interactive TechnologyLaajuus (5 cr)

Code: DT10058

Credits

5 op

Teaching language

  • Finnish

Responsible person

  • Sanna Kukkasniemi
  • Jyri Kemppainen

Objective

After completing the course, the student understands how to take usability into account in software engineering processes. The student is capable to design simple user interfaces and knows how to evaluate them with general design guidelines and principles. Course aims to give basic understanding and skills that a designer of interactive technologies needs in the job market.

After the course, the student can analyse human-computer interaction from usability and user experience point of views, comprehend how usability and user experience measures could be reached with user-centred design approaches, classify different kinds of devices and interaction styles between a human and a computer and apply course content when designing and evaluating simple graphical user interfaces.

Content

Introduction to human-computer interaction and user-centred design methods. Basic concepts, methods, and devices for interaction. Usability and user experience. Interaction devices and different types of user interfaces. Design principles for user interfaces. Design and evaluation principles of graphical user interfaces.

Enrollment

01.10.2023 - 31.10.2023

Timing

18.03.2024 - 24.05.2024

Number of ECTS credits allocated

5 op

Virtual portion

5 op

Mode of delivery

Distance learning

Campus

Wärtsilä Campus Karjalankatu 3

Teaching languages
  • Finnish
Seats

10 - 50

Degree programmes
  • Degree Programme in Business Information Technology
Teachers
  • Sanna Kukkasniemi
Teacher in charge

Sanna Kukkasniemi

Groups
  • DTNS22
    Information Technology (BBA), Full-time Studies, Fall, 2022

Objective

After completing the course, the student understands how to take usability into account in software engineering processes. The student is capable to design simple user interfaces and knows how to evaluate them with general design guidelines and principles. Course aims to give basic understanding and skills that a designer of interactive technologies needs in the job market.

After the course, the student can analyse human-computer interaction from usability and user experience point of views, comprehend how usability and user experience measures could be reached with user-centred design approaches, classify different kinds of devices and interaction styles between a human and a computer and apply course content when designing and evaluating simple graphical user interfaces.

Content

Introduction to human-computer interaction and user-centred design methods. Basic concepts, methods, and devices for interaction. Usability and user experience. Interaction devices and different types of user interfaces. Design principles for user interfaces. Design and evaluation principles of graphical user interfaces.

Evaluation scale

H-5

Enrollment

01.10.2022 - 31.10.2022

Timing

13.03.2023 - 31.05.2023

Number of ECTS credits allocated

5 op

Virtual portion

5 op

Mode of delivery

Distance learning

Teaching languages
  • Finnish
Degree programmes
  • Degree Programme in Business Information Technology
Teachers
  • Sanna Kukkasniemi
Teacher in charge

Sanna Kukkasniemi

Groups
  • DTNS22
    Information Technology (BBA), Full-time Studies, Fall, 2022
  • DTNS21
    Information Technology (BBA), Full-time Studies, Fall, 2021

Objective

After completing the course, the student understands how to take usability into account in software engineering processes. The student is capable to design simple user interfaces and knows how to evaluate them with general design guidelines and principles. Course aims to give basic understanding and skills that a designer of interactive technologies needs in the job market.

After the course, the student can analyse human-computer interaction from usability and user experience point of views, comprehend how usability and user experience measures could be reached with user-centred design approaches, classify different kinds of devices and interaction styles between a human and a computer and apply course content when designing and evaluating simple graphical user interfaces.

Content

Introduction to human-computer interaction and user-centred design methods. Basic concepts, methods, and devices for interaction. Usability and user experience. Interaction devices and different types of user interfaces. Design principles for user interfaces. Design and evaluation principles of graphical user interfaces.

Evaluation scale

H-5