Game Graphics BasicsLaajuus (4 cr)
Code: LTD7014
Credits
4 op
Teaching language
- Finnish
Responsible person
- Anssi Gröhn
Objective
The learning objective is to provide basic know-how about 3D modeling tool, and enable you to create animated graphics to games and simulations. Objective is not to make you top-level 3D modeler, but to provide a fast and efficient skillset for programmers in graphical development.
Content
Blender modeling tool
Modeler user interface and adjusting it
Modeling using basic forms
Vertex-based modeling
Curve-based modeling
Modifier operations
Extrusion, inset, 3D cursor
Snap-settings