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Game Graphics BasicsLaajuus (4 cr)

Code: LTD7014

Credits

4 op

Teaching language

  • Finnish

Responsible person

  • Anssi Gröhn

Objective

The learning objective is to provide basic know-how about 3D modeling tool, and enable you to create animated graphics to games and simulations. Objective is not to make you top-level 3D modeler, but to provide a fast and efficient skillset for programmers in graphical development.

Content

Blender modeling tool
Modeler user interface and adjusting it
Modeling using basic forms
Vertex-based modeling
Curve-based modeling
Modifier operations
Extrusion, inset, 3D cursor
Snap-settings