Game Development BasicsLaajuus (5 cr)
Code: LTD7012
Credits
5 op
Teaching language
- Finnish
Responsible person
- Seppo Nevalainen
Objective
- You know how to carry out a game development project using game engine.
- You know central GUI elements of games and know how to implement them using game engine.
- You identify different assets used in game development.
- You can implement a 2D game character using a game engine.
- You can program functionality for simple 2D game using visual scripting.
- You recognize main game genres and their sub genres.
- You recognize different roles a game programmer can have.
- You can handle sound assets using game engine.
- You are familiar with different target platforms for games.
- You know what gamification means.
- You identify different game design methods.
- You can create game levels using game engine.
- You know how different phases of a game development project are related to each other.
- You can utilize version control to store and backup your game development project.
- You can create game objects from existing and imported assets in a game engine.
Content
- Game design.
- Implementation of a 2D-game.
- Visual Scripting.
- Game engine utilization.
Enrollment
01.04.2022 - 30.04.2022
Timing
29.08.2022 - 23.10.2022
Number of ECTS credits allocated
5 op
Mode of delivery
Contact teaching
Campus
Wärtsilä Campus Karjalankatu 3
Teaching languages
- Finnish
Seats
10 - 70
Degree programmes
- Degree Programme in Business Information Technology
Teachers
- Seppo Nevalainen
Teacher in charge
Seppo Nevalainen
Groups
-
DTNS21Information Technology (BBA), Full-time Studies, Fall, 2021
Objective
- You know how to carry out a game development project using game engine.
- You know central GUI elements of games and know how to implement them using game engine.
- You identify different assets used in game development.
- You can implement a 2D game character using a game engine.
- You can program functionality for simple 2D game using visual scripting.
- You recognize main game genres and their sub genres.
- You recognize different roles a game programmer can have.
- You can handle sound assets using game engine.
- You are familiar with different target platforms for games.
- You know what gamification means.
- You identify different game design methods.
- You can create game levels using game engine.
- You know how different phases of a game development project are related to each other.
- You can utilize version control to store and backup your game development project.
- You can create game objects from existing and imported assets in a game engine.
Content
- Game design.
- Implementation of a 2D-game.
- Visual Scripting.
- Game engine utilization.
Evaluation scale
H-5