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Augmented & Virtual Reality (5 cr)

Code: LTD7017-3001

General information


Enrollment
01.04.2021 - 30.04.2021
Registration for the implementation has ended.
Timing
06.09.2021 - 07.11.2021
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
5 cr
Mode of delivery
Contact learning
Unit
Tradenomi / Tietojenkäsittely (DD)
Campus
Wärtsilä Campus Karjalankatu 3
Teaching languages
Finnish
Seats
20 - 60
Degree programmes
Degree Programme in Business Information Technology
Teachers
Radu Mariescu-Istodor
Anssi Gröhn
Seppo Nevalainen
Teacher in charge
Anssi Gröhn
Course
LTD7017

Evaluation scale

H-5

Objective

Objective is to take command of different XR technologies from game development perspective, and understand their implications to development practices.

Accomplishment methods

Learning assignments, demonstration of skills

Content

Virtual Reality (VR)
Augmented and Mixed Reality (AR / MR)
Utilizing 360 images and videos
Placement of visual elements in VR
Different interaction methods

Teaching methods

You understand what XR stands for
You understand what virtual reality is about
You understand what augmented reality is about
You understand what mixed reality is about
You are able to utilize diegetic user interfaces in XR interaction
You are able to utilize location recognition methods in XR applications (markers / image-based environment mapping methods)
You are able to create textures model for displaying 360 videos and images
You are able to edit 360-videos
You are able to add 360 videos on images into VR project
You are able to read depth texture information programmatically
You are able to create spatial visualization using depth texture data
You are able to include depth and color information to video and image file
You area able to create voxel based representation from a video where depth data is included
You are able to create an AR/MR mobile application
You are able to create a VR mobile appliation

Student workload

133h of total work.

Qualifications

Preqrequisities advanced game programming, C++ programming or equivalent skills.

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