Game Development Basics (5 cr)
Code: LTD7012-3001
General information
- Enrollment
- 01.04.2021 - 30.04.2021
- Registration for the implementation has ended.
- Timing
- 30.08.2021 - 17.10.2021
- Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 0 cr
- Virtual portion
- 5 cr
- Mode of delivery
- Distance learning
- Unit
- Tradenomi / Tietojenkäsittely (DD)
- Campus
- Wärtsilä Campus Karjalankatu 3
- Teaching languages
- Finnish
- Seats
- 20 - 60
- Degree programmes
- Degree Programme in Business Information Technology
Evaluation scale
H-5
Objective
- You know how to carry out a game development project using game engine.
- You know central GUI elements of games and know how to implement them using game engine.
- You identify different assets used in game development.
- You can implement a 2D game character using a game engine.
- You can program functionality for simple 2D game using visual scripting.
- You recognize main game genres and their sub genres.
- You recognize different roles a game programmer can have.
- You can handle sound assets using game engine.
- You are familiar with different target platforms for games.
- You know what gamification means.
- You identify different game design methods.
- You can create game levels using game engine.
- You know how different phases of a game development project are related to each other.
- You can utilize version control to store and backup your game development project.
- You can create game objects from existing and imported assets in a game engine.
Content
- Game design.
- Implementation of a 2D-game.
- Visual Scripting.
- Game engine utilization.