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Game Development Basics (5 cr)

Code: LTD7012-3001

General information


Enrollment
01.04.2021 - 30.04.2021
Registration for the implementation has ended.
Timing
30.08.2021 - 17.10.2021
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
0 cr
Virtual portion
5 cr
Mode of delivery
Distance learning
Unit
Tradenomi / Tietojenkäsittely (DD)
Campus
Wärtsilä Campus Karjalankatu 3
Teaching languages
Finnish
Seats
20 - 60
Degree programmes
Degree Programme in Business Information Technology
Teachers
Seppo Nevalainen
Teacher in charge
Seppo Nevalainen
Course
LTD7012

Evaluation scale

H-5

Objective

- You know how to carry out a game development project using game engine.
- You know central GUI elements of games and know how to implement them using game engine.
- You identify different assets used in game development.
- You can implement a 2D game character using a game engine.
- You can program functionality for simple 2D game using visual scripting.
- You recognize main game genres and their sub genres.
- You recognize different roles a game programmer can have.
- You can handle sound assets using game engine.
- You are familiar with different target platforms for games.
- You know what gamification means.
- You identify different game design methods.
- You can create game levels using game engine.
- You know how different phases of a game development project are related to each other.
- You can utilize version control to store and backup your game development project.
- You can create game objects from existing and imported assets in a game engine.

Content

- Game design.
- Implementation of a 2D-game.
- Visual Scripting.
- Game engine utilization.

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