Esports Coaching (5 cr)
Code: C-02504-HTP20840-3004
General information
- Enrollment
- 01.08.2024 - 31.08.2024
- Registration for the implementation has ended.
- Timing
- 02.09.2024 - 15.12.2024
- Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- Blended learning
- Institution
- JAMK University of Applied Sciences, 2.9.2023 - 15.12.2024 Live lectures at GamePit Pro (Rajakatu 35), option for online
- Teaching languages
- English
- Seats
- 0 - 25
- Course
- C-02504-HTP20840
Evaluation scale
0-5
Content scheduling
The lessons will be held at GamePit Pro, with the option to join via Teams. Lessons will also be recorded. Three intensive days will be held during November/December. Intensive days are held at GamePit Pro. There will be compensatory assignment if you are not able to attend. Final assignment will be due in week 50. 15.12, 23.59
Objective
The students gain knowledge and skills to - understand the personal point of view to coaching (coaching philosophy) - understand eSport as a business - understand the meaning of physiology and psychology - build teams and assign roles (team culture, feedback) - understand rules & requlations - understand the meaning of statisctics (analysis)
Content
The basic infromation about coaching philosophies Business models, branding, sponsorships, marketing Nutrition, training programms, meaning of sleep, excercises, ergonomy, mind control, short and long term goal setting, grouping & personal support Successful team building. Tools for personal & team development. Meaningful feedback as a tool to perform. Discipline, agreements, codes of conduct, preparations before tournaments. Match analysis. Tools to support virtual coaching.
Location and time
2.9.2023 - 15.12.2024 Live lectures at GamePit Pro (Rajakatu 35), option for online
Teaching methods
Flipped learning, design thinking, project-based learning, online learning Pre-assignments before lectures, sharing ideas and discussing about your findings. Learning different aspects of coaching in esports and how to optimize player performance Working out how to build working bootcamp from the viewpoint of the players
Employer connections
During the course there will be visiting lecturers from Finnish esport scene During the course we will also visit a Finnish esports organizations headquarters. You can also do your own research on a specific organization or arrange your own visit to them.
Exam schedules
Final assignment will be due in week 50. 15.12, 23.59
Completion alternatives
No optional completion methods.
Student workload
5 Credits is planned to take 135 hours of your time. In this the hours are divided as such Lessons 28 hours Intensive days 15 hours Visit to a esport organization 10hours Assignments (before and after lessons) 62hours Final assignment 20hours
Qualifications
Participant is required to have a team or an individual gamer to coach.