Augmented & Virtual Reality (5 cr)
Code: LTD7017-LTA22M1
General information
- Enrollment
- 01.04.2022 - 30.04.2022
- Registration for the implementation has ended.
- Timing
- 05.09.2022 - 06.11.2022
- Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- RDI portion
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Tradenomi / Tietojenkäsittely (DD)
- Campus
- Wärtsilä Campus Karjalankatu 3
- Teaching languages
- Finnish
- Seats
- 20 - 60
- Degree programmes
- Degree Programme in Business Information Technology
- Teachers
- Anssi Gröhn
- Seppo Nevalainen
- Teacher in charge
- Anssi Gröhn
- Groups
-
LTDNS19Information Technology (BBA), Full-time Studies, Fall, 2019
- Course
- LTD7017
Evaluation scale
H-5
Objective
Objective is to take command of different XR technologies from game development perspective, and understand their implications to development practices.
Accomplishment methods
Learning assignments, demonstration of skills
Content
Virtual Reality (VR)
Augmented and Mixed Reality (AR / MR)
Utilizing 360 images and videos
Placement of visual elements in VR
Different interaction methods
Student workload
Total time consumption 133h. Individual work and learning assignments 96h, live guidance 32h, feedback and self-evaluation 5h.
Qualifications
Preqrequisities advanced game programming, C++ programming or equivalent skills.