Game Graphics BasicsLaajuus (4 cr)
Course unit code: LTD7014
General information
- Credits
- 4 cr
- Teaching language
- Finnish
- Responsible person
- Anssi Gröhn, Vastuuopettaja
Objective
The learning objective is to provide basic know-how about 3D modeling tool, and enable you to create animated graphics to games and simulations. Objective is not to make you top-level 3D modeler, but to provide a fast and efficient skillset for programmers in graphical development.
Content
Blender modeling tool
Modeler user interface and adjusting it
Modeling using basic forms
Vertex-based modeling
Curve-based modeling
Modifier operations
Extrusion, inset, 3D cursor
Snap-settings
Accomplishment methods
Learning assignments, demonstration of already possessed skills